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Projects which are primarily based around software programming. These are mainly games programming projects creating Raspberry Pi games in Pygame Zero, but also includes other programming projects.
Beginners tutorial to getting started writing your own computer games. It uses the graphical Pygame Zero library. Designed for those with a basic knowledge of Python or for those who want to get started in making graphical games.
In the game you have to get the Unicorn to the food before time runs out.
Learn about the Picade and the Picade Console which are Raspberry Pi based Arcade machines. These can be used with RetroPie to play classic arcade games using your own ROMs or by creating your own games using Python Pygame and Pygame Zero.
The following pages include videos showing you step-by-step through the setup process and how you can add your own games.
Game written in Python Pygame Zero designed for the Raspberry Pi Picade.
This game is inspired by a game that the Cub Scouts play, but made into a computer game. Can you reach the destination before the time runs out?
Game written in Python Pygame Zero designed for the Raspberry Pi. The game uses object oriented programming. It is controlled using the mouse.
This is based on the classic memory card game. It's a great way for children to practise their memory skills.
The cards are designed around photographs taken in The Lake District in the UK.
Space Asteroids physical computing game written in Scratch or Python 3, using Pygame Zero and GPIO Zero
The game is a cross between Space Invaders and Asteroids. All the sprites are created from scratch in Blender and programmed to interact with electronic button switches and an LED.
There is both a Scratch version (for Scratch 2) and a Python 3 version.
These are games originally designed for Python Pygame Zero which have been ported to the Raspberry Pi Pico.
The Tank Game is created using vector image designed for the Pimoroni Pico Display pack. The game is an artillary based game where you are have to fire a tank to try and hit the enemy tank. The game is created in a pass and play mode.
The Space Shooter game uses sprite based graphics for the space craft and vector images for the asteroids. This is designed for the Pimoroni Pico Explorer board which includes a small IPS LCD screen.
The source code for the Python Pygame Zero and Raspberry Pi Pico versions of both games are available to download.
Please view the copyright information regarding use of the circuits.